Hitori

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Hitori puzzle

Hitori puzzle

Many logic puzzles arose in the 80s and 90s thanks to the Japanese publishing house Nikoli, which published on the pages of Puzzle Communication Nikoli magazine not only classic versions of games with a century-old history, but also completely new developments, including from readers -enthusiasts.

This is how such world-famous games as Sudoku, Shikaku and, of course, Hitori were born. The age of the latter is just over 30 years, but this does not prevent it from being one of the most famous Japanese puzzles: not only in its historical homeland, but throughout the world.

Game history

Hitori (ひとりにしてくれ) is a number/mathematical puzzle game that requires the player to be mindful, use logic, and use elimination. So, the final goal of the game is to remove all unnecessary numbers from the playing field, leaving only those that do not have repetitions in their rows and columns.

The rules of Hitori, although simple, are unique and not found in other, earlier puzzles. This game was first released in March 1990, thanks to the Japanese publishing house Nikoli.

As with other similar games, constructing Hitori's puzzles is much more difficult than solving them. Therefore, initially their choice was very limited: literally a few dozen variations. By 1999, the number of games had increased to several hundred, and the publishing house Nikoli released three pocket books dedicated to this game. Each of these books includes 99 unique Hitori puzzles of varying sizes and difficulties.

At the time of its first publication, the game had a more complete name: Hitori ni shite kure, which translates from Japanese as “Leave me alone.” The name was later shortened to Hitori, and registered by Nikoli as its own trademark.

If earlier these puzzles were composed manually, which took a lot of time and effort from developers, then with the development of electronic computing technology, this task was assigned to the computer. Already in 2006, Conceptis presented new (hitherto unpublished) computer variations of puzzles of varying degrees of complexity: from the ultra-easy 4x4 format to the very complex 18x18. The correct solution to the latter can only be achieved by real intellectuals, if you do not resort to fraud and the help of personal computers.

Following Conceptis, a Dutch magazine published its versions of “Hitori” in the same 2006, and a month later - a Finnish magazine belonging to the Sanoma media group. The sizes and complexity of published puzzles also varied greatly, from 4x4 to 14x14.

Further popularization of the game in the world occurred like an avalanche, and today it is published by publishers in 35 countries: in the USA, Germany, New Zealand, Russia, Norway, Peru. "Hitori" has gained popularity among players of all ages, and has become even more famous after being transferred to digital format.

Start playing Hitori right now, for free and without registration! We believe you will succeed!

How to solve Hitori puzzle

How to solve Hitori puzzle

The logic game “Hitori” has simple and understandable rules, as well as variable complexity, which depends on the size of the playing field. The larger it is, the more difficult it is to solve the puzzle.

Everyone can handle the 4x4 and 5x5 formats, but starting from 7x7 and 8x8 the difficulty increases noticeably and requires serious concentration and mental effort from the player.

General rules

The Hitori playing field is a square divided into an equal number of cells. Each cell contains a number limited by the number of rows and columns. The numbers are not in order, but randomly and with periodic repetitions. So, in one row (or column) there can be two eights or three twos at the same time. The player's task is to paint over repeating numbers in such a way that in the end there are no repeats left in each row and column.

During the game you must adhere to the following general rules:

  • Shaded (black) cells cannot be adjacent to each other vertically or horizontally.
  • All unshaded cells must be combined into a common network so that from any part of the field you can move to another section without crossing black cells.
  • The puzzle is considered solved if the two rules described above are met and there is no repetition in any row/column.

During the game, it is important to remember that you cannot block the numbers with filled squares. First of all, this applies to corner areas, to block which it is enough to paint only two cells: bottom/top and side. Such situations should be avoided in 100% of cases.

How to solve the puzzle

To simplify the Hitori solution, many players use another unspoken rule - circle the numbers that most likely will not be filled in. This greatly simplifies and speeds up the process, and allows you to concentrate on other squares that are more likely to be painted. Since there is a possibility of making a mistake, it is recommended to do the tracing with an erasable pencil or soluble ink.

If we talk directly about winning tactics of the game, it is worth listing the following:

  • The game does not allow two black squares to be adjacent, so if one of the numbers is exactly to be painted, its orthogonal neighbors can be immediately circled.
  • If a number is circled in a row/column, all its repetitions horizontally and vertically must be painted over.
  • If, after painting a cell, it divides the playing field into two unconnected sections, you cannot paint it.
  • In those rare cases when 3 identical numbers are written in a row in one row/column, only the outermost ones need to be painted over (the central one always remains uncolored).
  • If in one row/column there are two identical numbers located next to each other, and another identical number at a distance from them, the latter must be painted over.
  • If two pairs of identical numbers are located in a square of a 2x2 grid, two of them must be black on the diagonal.
  • If two pairs of identical numbers form a square in the corner of the playing field, the corner square and another square diagonally opposite must be filled in.

Following these tips, you can successfully solve even the most complex variations of “Hitori” format from 12x12 and above. The main thing is to remain calm, not take rash steps and always double-check every move vertically and horizontally.

The original name of the game - Hitori ni shite kure ("Leave me alone") conveys its character as accurately as possible, and it is clearly not worth solving it hastily, in the noise and bustle. The gameplay is best organized in a secluded, quiet environment, with a cup of tea or coffee. In this case, you will not only solve a complex puzzle, but also get great aesthetic pleasure from it!